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Below you'll find a list of all posts that have been tagged as “Vive”

Fortnightly: GPGPU and Vectra Exhibition

Fortnightly ish. I may have missed one. It’s been a decent month! I’ve been insanely busy at work so haven’t had much time for coding until this long weekend, but some things were done! I was asked by a friend to give a Vive demo at an event he was setting up. Since the event was music-focused, I decided to …

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Compute ShadersEventsGPGPUHTC ViveVectraViveVR

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Recent Posts

  • The Mountaineer Rebuild
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  • The Last Year: Psyia
  • Small Update, Big Time
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